Monday, 23 February 2009

Week 5

I created the characters eye using a Sphere to create the eye ball and made the Sphere an editable mesh. I selected the centre Polygons using the Circular Selection tool the created an idea do I can change the material to centre of the eye to make it a pupil. Then I selected the rest of the sphere and made that an ID. The colours I chose was black for the pupil and white for the outside, I then created two more Spheres and change them to Editable mesh as well. Then using Vertex and Polygon to make theses Sphere into the eyelids for the eye, I moved the eyelids into place using the Move tool. With the eye created I then imported into my Anubis scene then using the Move tool and the Scale to place the eyes into place in the eye holes of the Anubis character.


Once I had finished with placing the eyes into place I went on to create arms and legs for my character. I did this using the same method used to create the ears I used Inset with the Polygon selection to create small Polygon, then using Bevel and Extrude I created the shapes of the arms and legs. I made the arms a bit more muscle again to give the character more of a god like posture; I did not give the legs as much muscle as I wanted to give the character cartoony touch with skinner legs.


I did try to make hand but could not get them to match or suit my character , and as I still need to bone my character an d animate him in a scene I thought it was best to make, cartoony mitts hands and if I had time go back and make better hands.

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